top of page

Game Dev Adventure #2 - Locked the Sight with Goals

Writer: Herbert Tse
Herbert Tse
May 8, 2020
3 min read

Updated: Jul 17, 2020

For the past couple of years, establishing goals has slowly become a daily routine for my game development journey. Without goals, we can easily lose motivation as there is no ending in sight. Without goals, our vision can get clouded by all the possible things we can do with our time. Without goals, there can be no achievement. In early 2017, I explored a lot on how to better myself in game development and looked at the opportunities in the gaming market (if you haven't read Game Dev Adventure #1, read that first!). I realized there is still a lot out there I can explore in the industry, and my goal is to become part of it in the long term. Then, in August 2017, I decided to start Herbster Games and created this indie game studio from scratch. At first, I was super excited and wanted to explore ways to get the company off the ground. With limited knowledge on how to start a company, many challenges were in the way, like making sure everything I do is within the boundary of laws and regulations or building up a network for finding the right resources. With the amount of preparation and hard work, it was not easy to do but I was finally able to run on my own and start. However, with all the experience I gained from working on my first games in 2017, I realized I still had much to learn and needed to deepen my skills to write better games and manage the company. I set up a few achievable goals to get towards the dream I long for, and the most important one was to finish at least one game.



Before you keep reading... if you like what you read, remember to subscribe to not miss any new update! While I was working on my games and helping Polycarbon Games once in a while, Joe, a friend of mine, reached out to me and a few others suggesting to make a game together as a group. I thought to myself, "Maybe it is a great idea to join another group to see how different people generally go about game development". Therefore, I agreed to join and started working together. We experimented with a few basic concepts and finally settled with the idea of writing a simple, casual game on the mobile platform to test the waters. During development, two of the group mates left because of personal reasons, and we ended up with three people: Joe (game designer), Michelle (graphic designer/artist), and me (developer). That did not stop us from proceeding with the project. All of us were eager to achieve our goal: to have a working product to show the world that we are capable of making something great. As a small team, we figured out that keeping a small scope for our project would be a key to our success (at least for finishing up a game). We picked a theme and a game mechanic to work with: a goat jumping from one sugary mountain to another. After a few months, we finished the game, Hoppy Goat, and shared it with friends of ours. It was a fun experience!

Unfortunately, after that, we went our separate ways: changing jobs, moving, or other reasons. Even if we no longer work together, we sometimes still check in with each other and let each other knows how we're doing. Working with these people, I have gained valuable knowledge for my future projects. I know that as long as we set up goals for ourselves, we will all be doing great! Set up goals! Follow your dream! That's all I ask of you, for a better world. If you like what you read, please share this post, subscribe to our mailing list, follow our social media pages, and join our discord channel! Thank you, and until next time!

Have Fun. Be Happy. Be Inspirational!


Post featured photo by Richard Felix on Unsplash




11 Comments


Liza Christen
Liza Christen
Oct 15

The quality of an article depends on how well it addresses the reader's needs. Repeating the same information several times rarely makes a topic more useful. I prefer content that explains important points clearly and provides relevant details wherever necessary. A natural writing style also makes 9kgame the article easier to follow, especially for readers who are visiting the website to learn something unfamiliar.

Edited
Like

camilaol.son.9.6.903
Oct 15

rổ phim dạo này mình thấy mấy bạn share nên tiện tay vào nghía thử thôi. Mình không có thời gian ngồi lọc phim hay gì, chủ yếu xem trang chạy có mượt và dễ tìm không. Vào cái là thấy giao diện khá “thẳng”, nhìn phát biết chỗ lướt phim mới với mấy mục phim hay, không phải bấm qua bấm lại nhiều. Kéo xuống cũng ổn vì họ chia nội dung theo từng khối rõ ràng, kiểu thẻ phim xếp gọn nên không bị ngợp. Có cái mình thích là trên info phim hay hiện luôn nhãn chất lượng kiểu HD 4K, nên khỏi phải mở ra rồi mới biết nét hay không. Nói chung mình thấy menu…

Like

giecphangqua.n.h.g.h.u.n.g
Oct 15

https://soicaulodechuan.net/ mình thấy bạn bè nhắc mấy lần nên cũng ghé thử cho biết thôi. Vào cái là thấy trang làm khá dễ nhìn, nền thoáng nên đọc không bị mỏi mắt. Mình không đào sâu nội dung lắm, chủ yếu lướt xem họ bố trí ra sao, thấy các khung thông tin chia rõ ràng nên kéo xuống vẫn không bị lạc. Có mấy đoạn họ trình bày theo kiểu bảng/cột nhìn gọn ghẽ, số liệu canh hàng thẳng nên liếc nhanh cũng hiểu đang nói phần nào. Thanh menu đặt chỗ dễ thấy nữa, bấm qua lại vài mục không phải mò. Nói chung cảm giác dùng kiểu “vào là biết đường đi” luôn, vì các block và…

Like

Katy Perry
Katy Perry
Sep 28

I think the simplicity of this game is one of the things that makes it interesting. Not every game needs complicated mechanics or dozens td777 game online of menus to be enjoyable. A clean interface and responsive gameplay can sometimes provide a much better experience. This title seems to understand that approach. I am also curious about the long-term content because regular updates can make a big difference. Hopefully, the developers continue adding variety without making the game unnecessarily complicated.

Like

James Jhonson
James Jhonson
Sep 22

I was looking for information on this subject and found this article quite helpful. The content covers several important points and explains them clearly. I appreciate articles like this that provide useful information while keeping the language simple for everyone.

jalwa game login

Like

Join our Game Dev Adventure mailing list!

bottom of page